Rules & flow

How the hunt for Mr. X

A round of HuntingX is a real-time manhunt: one player hides, everyone else hunts via a live map. Pings, tactical special events and a proof photo decide victory and defeat.

The roles

Three parties — each with its own task.

Mr. X

Hides in the city and tries to escape unnoticed. Sends his location regularly as a ping. Uses his own special actions (fake ping, clear pings, hunter radar).

Hunters

Hunt Mr. X via the live map. But only see the pings — not the live position. Use tactical special events and catch Mr. X with a proof photo.

Game Master

Creates the round, invites players and sets the rules. Can play along inactive (game master mode) or actively as a hunter.

Flow of a round

From the lobby to the grand finale.

1. Lobby

The game master creates a round, shares the invite code and configures ping interval, duration, zone and enabled events. Players join.

2. Mr. X is drawn

As soon as everyone is ready, one (or more) players are randomly and secretly chosen as Mr. X. Each Mr. X confirms their role with a thumbprint before it starts.

3. The hunt begins

Mr. X starts in the play area. At regular intervals (e.g. every 3 minutes) he automatically sends a ping with his location to the shared live map.

4. Tactical phase

Hunters use special events, Mr. X defends with his own actions. Strategy is discussed in chat — beware of fake messages!

5. Finale

A hunter approaches Mr. X and submits a proof photo (selfie). The game master confirms — hunt won. Mr. X either escapes when time runs out, or by reaching a defined target zone.

Pings & timer

Ping rhythm

Mr. X automatically sends a ping at regular intervals (default: 3 minutes). The ping history is drawn as a line on the map, old pings remain visible.

Round timer

The round has a set duration (default: 45 minutes). When time runs out, Mr. X wins. The timer runs along the top status bar.

Play area

Optionally the game master can define a play area Mr. X must stay in. If he leaves it, his live location becomes visible to all hunters.

Hunter visibility

By default, hunters see the other hunters' live positions. Mr. X only sees them in extreme mode or during a hunter radar.

Hunter special events

Hunters trigger events with their own cooldown. Each hunter can take only one event type per round — in extreme mode, cooldowns are halved.

Screen Flash

Makes Mr. X's screen flash.

Strength: Medium
Cooldown: 1min 30s 45s

Alarm Sound

Plays an alarm sound on Mr. X's phone.

Strength: Low
Cooldown: 5min 2min 30s

Radar Sweep

Sends 10 seconds of radar pulse waves around you. If Mr. X is nearby, his location is revealed for 10 seconds.

Strength: Very high
Cooldown: 8min 4min

Urgent Hunt

Immediately sets the time until the next ping to 30 seconds. Afterwards the regular ping timer continues.

Strength: Medium
Cooldown: 10min 5min

Photo Request

Mr. X must post a photo of his surroundings and is fully locked until he does.

Strength: High
Cooldown: 10min 5min

Instant Ping

Forces an extra ping from Mr. X immediately.

Strength: High
Cooldown: 15min 7min 30s

Freeze

Mr. X must stand still for 30 seconds.

Strength: Very high
Cooldown: 30min 15min

Mr. X special actions

Mr. X has his own tricks to outwit the hunters.

Clear all pings

Clears all pings from the hunters' map. Cooldown-based.

Cooldown: 10min (Extreme 5min)

Fake Ping

Place a fake ping anywhere on the map once per round.

1x per round

Fake Message

Send a confusing message under a random hunter's name in the hunter chat.

Cooldown: 5min (Extreme 2min 30s)

Hunter Radar

See all hunters' live locations on the map for 15 seconds.

Cooldown: 10min (Extreme 5min)

Win conditions

Hunter victory

A hunter approaches Mr. X and submits a proof selfie via "Mr. X found". The game master checks the photo and confirms the catch. This makes all hunters win the round.

Mr. X victory

Standard mode: the round clock runs out without Mr. X being caught. As soon as the timer hits zero, Mr. X wins — regardless of how many pings the hunters saw.

Alternatively the game master can set a target zone as the win condition: Mr. X then wins instantly when he enters this zone on the map — hunters must catch him with a proof photo first. The zone is set on the map when creating the round, with a radius.

Extreme mode

For experienced groups: in extreme mode all special event cooldowns are halved and Mr. X sees all hunters' live positions every minute. A more intense, faster hunting experience.

Enabled by the game master when creating a round.

Tokens & costs

The game master (the person who starts the round) needs 1 token to start the round — and only them. All other players (incl. Mr. X) can join and play completely free, with no balance required. Tokens can be bought in the token shop or redeemed via free codes.

Ready for the hunt?

Register for free or try the demo first — without any login.

Save the app for the best hunt

Install HuntingX on your device for fullscreen, push notifications and faster launch.

  1. Click the install icon in the address bar (top right).
  2. Confirm with "Install" — HuntingX opens in its own window from now on.